PC game news, features and reviews from the team at GamesRadar+. Destiny 2 Shadowkeep launch trailer gives us another slice of the new raid and dungeon. By Austin Wood. A new Fortnite map. New Game Trailers 2019 Weekly #10 Sekiro Shadows Die Twice, Mortal Kombat 11, The Division 2, Rage 2, Gwent: Crimson Curse, Ni no Kuni 2 - The Tale of a Ti. Upcoming new PC games to get excited about exclusives, incoming releases and the best games to look for on Steam, Epic and more. Trailers included.
The game trailer is a sly creature. It wants to entertain you, to excite you, to embolden you with curiousity. But it also wants to sell you a bunch of code wrapped up in some 3D shapes. Some trailers turn out to be more artful than the game they’re hawking, others plant sneaky emotions in your head with music. However, some are better than others. Here are the best conflagrations of light and noise in PC gaming.
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Dead Island
The reveal trailer for Techland’s 2011 zombie shooter was arguably too good. The sombre slow-motion destruction of a family on holiday, delivered mostly in reverse, made some folks think Dead Island might be a sorrowful and serious take on the flesh-biting menace that has long become contemptuous through familiarity. It turns out the game was a decent Borderlands-ish sidequester. The urban follow-up, Dying Light, turned out better.
Skyrim
The announcement of a new Elder Scrolls game is evermore likely to be greeted with squees. Skyrim’s first proper trailer played more of that shouty Norse music, first introduced by a previous teaser. It also grabs your attention with plenty of in-game shield bashing, axe-swinging and soul-glugging, along with a world that is refreshingly different from Oblivion. But mostly it’s the music.
Star Wars: The Old Republic
Two twin brothers, one dressed in white and one in black. Both lightsabre fans, both tasked with becoming lawyers by their dad. But what happens if one of them wants to watch a rom com in the evening, when the other only likes historical documentaries? It’s a recipe for hi-jinks in this massively multiplayer onl– Wait, that’s not what happens in this trailer. That’s not what happens at all.
Fallout 3
Almost every Assassin’s Creed trailer plays anachronistic music over a broody hoody action sequence. That’s cool. But in this teaser, Fallout 3 uses the music of a contrasting era in a simpler, more effective way. The crooning of the Ink Spots fuzzes out of a tinny transistor radio, the camera slowly panning out to reveal that, whoops, the world was set on fire after all.
The Division
Another family disintegrates in the space of about 5 minutes. Only now, time is going mega fast. So fast that you can’t even see the owner of this once-plush New York apartment dissolve into suicidal despair. You just see the surrounding change in a dark timelapse, the cans of food stockpiling by the door, the chess board thrown to one side, the bottle of booze quickly going from full to empty. Of course, some heroic Clancymen soon arrive to “pick up the pieces” and ruin the whole Cormac McCarthy vibe. The game itself isn’t half as affecting either, and is mostly about shooting bulletproof men for a pair of +1 shoes.
GTA IV
Not that Rockstar even needs to make trailers to sell their grimey, crimey cities. Grand Theft Auto IV’s first trailer was more notable for the anticipation it exploited than for anything that occurs within the four walls of the video frame. Liberty City is the star here, shown with urban decay, graffiti-stained trains and timelapsing crowds. Then again, perhaps the less we see of Niko and his family, the better.
The Witcher 2: Assassin of Kings
“So, we’re just going to do one action sequence really well,” said somebody at CD Projekt Red, looking at their co-workers with a face that said: “Lunch?” Everyone at the table looked at one another and nodded in agreement. Yeah, sounds good. Sorted. Then they all got up and went to Jakub’s pizzeria for the rest of the afternoon. And that is a 100% accurate representation of how videogame trailers are made.
BioShock
A man tries to batter a wee girl with a wrench and then a metal giant appears and sticks a drill through the man’s hand so the man takes a dose of green horse and then bees come out of his arm.
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“Finally,” you think, “a game with no politics shoehorned in!”
Team Fortress 2
If I had to pick one video from among Team Fortress 2’s series of introductory hero trailers, it’d be the Sniper’s faux documentary about politeness and efficiency. But I don’t have to choose, because I’m the one with the keyboard, nah nah na-nah naaah.
EVE Online
The cutthroat world of this infamous space MMO has a long tradition of being interesting even to those who have no intention of going near the docking bays. This montage trailer harnesses that sentiment, depicting the fleet manoeuvres and capital ship firefights of its players, all culminating in an explosive crescendo of space warfare. There are commanders roaring callsigns, flotillas falling into traps, explorers mumbling about their odds, and all of it, says developer CCP, taken from real recordings of players. Although these have clearly been meticulously edited, it does a good job of showing EVE’s finest moments. Or, uh, maybe that’s this one.
That’s your lot. Have we neglected to include your favourite trailer? Tell us why it deserves to make the cut in yonder comments
That’s The Game Awards over for another year. It was a roller coaster. SonicFox made us cry; Reggie Fils-Aimé, Phil Spencer, and that guy from PlayStation were in the same room at the same time (woah!); and some games won awards. There were also a few game announcements, which is what you’re really here for.
Far Cry: New Dawn
Set after Far Cry 5, New Dawn’s very announcement is a bit of a spoiler if you’ve yet to finish the last open-world shooter. It’s a post-apocalyptic romp with a punky flair. The end of the world looks a lot more colourful and pink than we’re used to, but it still looks very Far Cry, full of reckless driving and reckless shooting
Scavengers
Scavengers splices together a survival game with a competitive shooter and a co-op exploration romp, leaving a chilly hybrid where you’ll be chased by blizzards, bears and other players. You can team up with other players to survive the harsh winter wasteland, or you can murder for more immediate rewards. Check out first hands-on with Scavengers.
The Outer Worlds
After a few years of lofty CRPGs, Obsidian’s heading to space for what looks like a wacky, kitschy adventure. Tim Cain and Leonard Boyarsky are co-designing The Outer Worlds, which might explain why the trailer is evocative of the original Fallouts in personality, if considerably more upbeat. But, like the Bethesda-era Fallouts, this one’s going to be first-person.
Anthem
Anthem has a story, and to remind you, BioWare’s put together a trailer. The Anthem is bad, I guess, and it’s breaking all the lovely walls people have been building (rude!), so some fella is trying to take control of it, but maybe he’s bad too!
Dragon Age?
Yeah, it’s probably Dragon Age. It’s just a teaser, lamentably, with a dragon and a nod to Inquisition’s enigmatic egg-head, Solas. And that’s all you get.
The Last Campfire
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After building a universe in No Man’s Sky, Hello Games’ new project, The Last Campfire, is a bite-sized ‘Hello Games Short’ made by two employees. It’s an adventure game about a lost ‘Ember’ trying to find its way home. Sean Murray, who is helping out here and there, told us that it was influenced by the likes of Journey, The Witness and Brothers: A Tale of Two Sons.
Atlas
Atlas takes Studio Wildcard’s other game, Ark: Survival Evolved, and mashes it together with EVE Online. It’s a nautical MMO set on the high seas. Expect thousands of players in one server, islands that you can govern. Check out our Atlas preview. It’s coming to Early Access on December 13.
Pathless
Pathless, like Giant Squid’s previous game, Abzu, is blooming gorgeous. It’s also an adventure game where you’re friends with an eagle. Together you’ll hunt spirits, solve puzzles and fight, presumably with a bow. It’s due out next year on the Epic Games Store.
Rage 2
Rage 2 is due out on May 14, we learned in its flashy trailer. And, in case you forgot, this is a very different Rage. A Rage that’s loud and brash like a drunk punk at an amusement park. With a rocket launcher. It looks like all sorts of fun. There’s some crossover between this and Far Cry New Dawn, obviously, but Rage 2 just seems a bit madder. I approve.
Psychonauts 2
Mysteries of the psyche! Platforming! Bacon! Psychonauts 2's first official trailer is out-there but also surprisingly full of details, spilling the game’s plot and showing off plenty of weird places and equally weird people. And there’s a hint, of course, of the game’s Big Bad. It’s due out in 2019.
Dauntless
Dauntless, the multiplayer monster-slayer, has been in beta for a wee while now, but Phoenix Labs announced that it was headed to consoles with an eye towards cross-play between PC, PS4, Xbox, Switch and mobile. It’s also launching on the Epic Games Store.
Mortal Kombat 11
Mortal Kombat 11 comes out in April, apparently, so there’s no excuse for a reveal that contains no footage from the game, a cinematic fight between two characters we’ve seen before and… oh wait, Shao Kahn is back? But he’s only available if you pre-order? Sort yourself out, Mortal Kombat.
Hades
Hades is a hack-and-slash dungeon romp from the creators of Bastion, Supergiant Games. Like its predecessors, it looks like it has a killer cartoon style and a killer soundtrack. And just as it was revealed, it appeared on the Epic Games Store. It’s in Early Access on the new platform right now.
The Stanley Parable: Ultra Deluxe
Poor, tortured Stanley returns in The Stanley Parable: Ultra Deluxe. It’s not a sequel, I’m afraid, but rather a console port with additional stuff. We’re getting that fancy version on PC, too, though no word on whether it will be a free update or something else. It’s amazing, though, and I’d happily play (and pay for) it again.
Journey to the Savage Planet
Journey to the Savage Planet comes from a new studio, Typhoon Studios, founded last year by Far Cry 4’s director, and gosh don’t I wish I had more to tell you about the game, but unfortunately all we’ve got is another teaser trailer. It’s on another planet and we’ll probably be doing some exploring.
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Among Trees
I’ll cut Among Trees some slack for the uninformative teaser because damn is it pretty. It’s a sandbox survival game, which we probably don’t need more of, but OK we can have one more if it looks like this. I will happily walk around that forest trying to manage my hunger. It’s coming to Steam Early Access in 2019.
PUBG
PUBG’s new map, Vikendi, was unveiled last night and it’s already available on test servers. It’s a snowy island with a dinosaur park, a cosmodrome and everyone can speed around on snowmobiles. I also chatted with PUBG’s art director about the new map.
Fortnite
Speaking of battle royales, Fortnite, of course, made an appearance. The Block is a concrete slab in the middle of Fortnite where player creations from the new creative mode will be displayed for players to admire, like an art installation that’s also a murder arena.
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Ashen
Ashen is a post-apocalyptic open-world affair with a weird co-op twist: every player takes over an NPC when they appear in other players’ worlds. It’s out now via the Epic Games Store, so take a look at our Ashen impressions before you take the plunge.
Journey
Journey’s PlayStation exclusivity has ended with its arrival, surprisingly, on the Epic Games Store. You already know about Journey, surely—there’s a big desert, it’s gorgeous, other players can subtly help you out as you encounter them in the magical expanse. It’s lovely.
Devil May Cry 5
While it’s mostly a single-player game, DMC5 will have some multiplayer, Capcom revealed. The cameo system lets Nero, Dante and V show up in each other’s games. Sometimes you’ll see them in the background, sometimes they’ll be fighting alongside you. It sounds a bit strange!
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Ancestors: Humankind Odyssey
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https://attackyellow603.weebly.com/lot-planning-software.html. Ancestors: Humankind Odyssey is an open-world survival game that expands as our ancestors evolve, starting 10 million years ago when getting eaten by bigger animals was our main concern. You'll be able to create a tribe and then survive together, passing down skills and knowledge to the next generation.